public Level2Trident1() { press = new KeyPresses(); CollectItm = new ItemCollection(); inv = new Inventory(CollectItm); LevelFinished = false; GoodStory = new Story(); InitializeComponent(); }
public Level2BadEnding() { make = new MakeObstacle(); CollectItm = new ItemCollection(); observe = new Inventory(CollectItm); BadStory = new Story(); move = new KeyPresses(); InitializeComponent(); }
public MainWindow() { move = new KeyPresses(); GoodStory = new Story(); BadStory = new Story(); ItmCollect = new ItemCollection(); observe = new Inventory(ItmCollect); make = new MakeObstacle(); LevelFinished = false; InitializeComponent(); }
public Level2TridentPieces2And3() { make = new MakeObstacle(); CollectItm = new ItemCollection(); inv = new Inventory(CollectItm); GoodStory = new Story(); press = new KeyPresses(); LevelFinished = false; GameBeaten = false; InitializeComponent(); }
public Level2Bad() { GoodStory = new Story(); BadStory = new Story(); CollectItm = new ItemCollection(); observe = new Inventory(CollectItm); make = new MakeObstacle(); move = new KeyPresses(); GoodStory.AddIntro("<LevelIntro>Narrator: Since Xavier wanted to be a murderer, he was sent straight to Hell and had no choice in the matter. " + "Xavier noticed what appeared to be a demon trying to get his attention so Xavier approaches him."); GoodStory.AddIntro("<CharacterIntro>Demon: You came at the right time! Satan holds special events to make sure we always have fun down here! This week there is " + "the option to try and steal the throne. Now, I know this sounds crazy, but no one has signed up for some reason, so you’d be the first! Other than that, " + "you could become the new right hand man! I was kicked out of the running for wasting water. If you wish to do this then take this fan. Then go and collect ice and water. " + "Take them to Satan."); GoodStory.AddIntro("<CharacterIntro>Narrator: Xavier is faced with some hard choices, but he is quite arrogant and thus decides to take on Satan."); InitializeComponent(); }