public static void Main()
        {
            VehicleBuilder builder;

            // Create shop with vehicle builders

            Shop shop = new Shop();

            // Construct and display vehicles

            builder = new ScooterBuilder();
            shop.Construct(builder);
            builder.Vehicle.Show();

            builder = new CarBuilder();
            shop.Construct(builder);
            builder.Vehicle.Show();

            builder = new MotorCycleBuilder();
            shop.Construct(builder);
            builder.Vehicle.Show();

            // Wait for user

            Console.ReadKey();
        }
Beispiel #2
0
        static void Main(string[] args)
        {
            VehicleBuilder builder;

            Shop shop = new Shop();

            builder = new ScooterBuilder();
            shop.Construct(builder);
            builder.Vehicle.Show();

            builder = new CarBuilder();
            shop.Construct(builder);
            builder.Vehicle.Show();

            builder = new MotorCycleBuilder();
            shop.Construct(builder);
            builder.Vehicle.Show();

            Console.ReadKey();
        }
        static void Main(string[] args)
        {
            Console.WriteLine("Structural example:");

            Director director = new Director();
            Builder  b1       = new ConcreteBuilder1();
            Builder  b2       = new ConcreteBuilder2();

            director.Construct(b1);
            Product p1 = b1.GetResult();

            p1.Show();

            director.Construct(b2);
            Product p2 = b2.GetResult();

            p2.Show();

            Console.WriteLine();

            Console.WriteLine("Real-world example:");
            VehicleBuilder builder;
            Shop           shop = new Shop();

            builder = new ScooterBuilder();
            shop.Construct(builder);
            builder.Vehicle.Show();

            builder = new CarBuilder();
            shop.Construct(builder);
            builder.Vehicle.Show();

            builder = new MotorCycleBuilder();
            shop.Construct(builder);
            builder.Vehicle.Show();

            Console.ReadKey();
        }