Beispiel #1
0
 /// <summary>
 /// Utwóz opisy kolumn w wudoku ładowania gry.
 /// </summary>
 private void GenerateLabels()
 {
     _lpLabel       = new Label(_spriteFont, Lp, LabelColor);
     _saveTimeLabel = new Label(_spriteFont, Time, LabelColor);
     _levelLabel    = new Label(_spriteFont, Level, LabelColor);
     _pointsLabel   = new Label(_spriteFont, Points, LabelColor);
     _loadLabel     = new Label(_spriteFont, Load, LabelColor);
 }