public bool MeshIntersects(StaticMesh that) => Blitz3D.MeshesIntersect(this, that);
 public StaticMesh CopyMesh(StaticMesh parent = null) => new StaticMesh(Blitz3D.CopyMesh(this, parent));
 public void Add(StaticMesh src) => Blitz3D.AddMesh(src, this);
Beispiel #4
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 public Surface(StaticMesh mesh, Brush brush = null) : this(Blitz3D.CreateSurface(mesh, brush))
 {
 }