/// <summary> /// Creates temporary client in dataBase. /// </summary> /// <remarks> Used whenever client storted in database is needed.</remarks> protected bool CreateUserinDatabase() { //Arrange var login = new Login(); var randomStringGenerator = new RandomStringGenerator(); formLogin = new FormLogin(); var database = new DataClassesBettingParlorDataContext(); username = randomStringGenerator.GenerateRandomString(); password = randomStringGenerator.GenerateRandomString(); connectionId = randomStringGenerator.GenerateRandomString(); //Fill textBoxes on form to pass checkIfTextBoxesAreEmpty verification. formLogin.textBoxUsername.Text = username; formLogin.textBoxPassword.Text = password; //true if client is able to register, false if not. return(login.RegisterNewPlayer(username, password, formLogin)); }