Beispiel #1
0
        public static void Prefix(PlayerManager __instance)
        {
            var gameObject = __instance.GetObjectToPlace();

            if (BetterPlacing.IsStackableGearItem(gameObject))
            {
                BetterPlacing.AddGearItemsToPhysicalCollisionMask();
            }
            else if (BetterPlacing.IsPlaceableFurniture(gameObject))
            {
                BetterPlacing.RemoveFurnitureFromPhysicalCollisionMask();
            }
        }