Beispiel #1
0
        public override void _Ready()
        {
            UpdateBehaviorTree();

            if (rootNode != null)
            {
                rootNode.ResetNode();
            }
        }
        internal protected override void ResetNode()
        {
            if (leafNode != null)
            {
                leafNode.ResetNode();
            }

            base.ResetNode();
        }