Beispiel #1
0
 public StartDialogueModel(GameObject prefab, GameObject canvasNpc, StartDialogueData startDialogueData, GameContext context)
 {
     //StartDialogueTransform = prefab.transform;
     StartDialogueData           = startDialogueData;
     StartDialogueStruct         = startDialogueData.StartDialogueStruct;
     Context                     = context;
     startDialogueData.Model     = this;
     startDialogueData.CanvasNpc = canvasNpc;
 }
Beispiel #2
0
 public void Execute()
 {
     StartDialogueData.DialogUsing();
 }