Beispiel #1
0
        private void playGame(object sender, EventArgs e)
        {
            grid.Children.Clear();


            this.MinWidth  = 953.286;
            this.MinHeight = 480;
            this.Width     = 953.286;
            this.Height    = 480;

            playVSComp = new PlayVSComp(setup.difficulty, shipPlacement.playerGrid, setup.name);

            grid.Children.Add(playVSComp);
            playVSComp.replay += new EventHandler(replayGame);
        }
Beispiel #2
0
        /// <summary>
        /// Phase 3: PlayVSComp
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void playGame(object sender, EventArgs e)
        {
            //Close shipPlacement
            grid.Children.Clear();

            //Resize window
            this.MinWidth  = 1100;
            this.MinHeight = 480;
            this.Width     = 953.286;
            this.Height    = 480;

            //Initialize game
            playVSComp = new PlayVSComp(setup.difficulty, shipPlacement.playerGrid, setup.name, setup.gamemode);

            //Add grid
            grid.Children.Add(playVSComp);
            playVSComp.replay += new EventHandler(replayGame);
        }
Beispiel #3
0
        /// <summary>
        /// Phase 3: PlayVSComp 
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void playGame(object sender, EventArgs e)
        {
            //Close shipPlacement
            grid.Children.Clear();

            //Resize window
            this.MinWidth = 953.286;
            this.MinHeight = 480;
            this.Width = 953.286;
            this.Height = 480;

            //Initialize game
            playVSComp = new PlayVSComp(setup.difficulty, shipPlacement.playerGrid, setup.name);

            //Add grid
            grid.Children.Add(playVSComp);
            playVSComp.replay += new EventHandler(replayGame);
        }