Beispiel #1
0
        private void AddEnemyExperience(int enemyId)
        {
            Enemy killedEnemy = characterController.FindEnemyById(enemyId);

            deadEnemies.Add(killedEnemy);
            xpToReward += killedEnemy.experience;
        }
        private List <Enemy> GenerateEnemyPartyFromPresets()
        {
            List <Enemy> enemyParty = new List <Enemy>();

            this.presetEnemyParty.ForEach(enemy => {
                enemyParty.Add(characterController.FindEnemyById(enemy.enemyId)); // Get most up to date version of the enemy
            });
            return(enemyParty);
        }