Beispiel #1
0
        public void OnInvitedToGame(string connectCommand)
        {
            try
            {
                ToolBox.ParseConnectCommand(ToolBox.SplitCommand(connectCommand), out ConnectName, out ConnectEndpoint, out ConnectLobby);
            }
            catch (IndexOutOfRangeException e)
            {
#if DEBUG
                DebugConsole.ThrowError($"Failed to parse a Steam friend's connect invitation command ({connectCommand})", e);
#else
                DebugConsole.Log($"Failed to parse a Steam friend's connect invitation command ({connectCommand})\n" + e.StackTrace.CleanupStackTrace());
#endif
                ConnectName     = null;
                ConnectEndpoint = null;
                ConnectLobby    = 0;
            }

            DebugConsole.NewMessage(ConnectName + ", " + ConnectEndpoint, Color.Yellow);
        }