Beispiel #1
0
        /// <summary>
        /// 
        /// </summary>
        /// <param name="user"></param>
        /// <returns></returns>
        public BallUser AddNewBallUser(BallUser user)
        {
            var exists =
                from BallUser e in this.ConectedUsers
                where e.AppAddress == user.AppAddress
                select e;

            if (exists.Count() == 0)
            {
                var partner =
                    from BallUser e in this.ConectedUsers
                    where e.Key == user.Key
                    select e;

                if (partner.Count() > 2)        //this is reserved key, please use another key
                    return null;
                else if (partner.Count() == 1)  //partner has been found
                {
                    user.IsFirstUser = false;
                    ballModels.Add(user.Key, new BallModel());
                }
                else                            //first user with that key
                {
                    user.IsFirstUser = true;
                }

                this.ConectedUsers.Add(user);

                Console.WriteLine("New user connected: " + user);
                return user;
            }
            else
                return null;
        }
Beispiel #2
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="user"></param>
 public void RemoveUser(BallUser user)
 {
     try
     {
         this.ConectedUsers.RemoveAll(u => u.AppAddress == user.AppAddress);
         this.ballModels.Remove(user.Key);
     }
     catch
     { }
 }
Beispiel #3
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="user"></param>
        /// <returns></returns>
        public BallUser AddNewBallUser(BallUser user)
        {
            var exists =
                from BallUser e in this.ConectedUsers
                where e.AppAddress == user.AppAddress
                select e;

            if (exists.Count() == 0)
            {
                var partner =
                    from BallUser e in this.ConectedUsers
                    where e.Key == user.Key
                    select e;

                if (partner.Count() > 2)        //this is reserved key, please use another key
                {
                    return(null);
                }
                else if (partner.Count() == 1)  //partner has been found
                {
                    user.IsFirstUser = false;
                    ballModels.Add(user.Key, new BallModel());
                }
                else                            //first user with that key
                {
                    user.IsFirstUser = true;
                }

                this.ConectedUsers.Add(user);

                Console.WriteLine("New user connected: " + user);
                return(user);
            }
            else
            {
                return(null);
            }
        }
Beispiel #4
0
 /// <summary>
 /// 
 /// </summary>
 /// <param name="user"></param>
 public void RemoveUser(BallUser user)
 {
     try
     {
         this.ConectedUsers.RemoveAll(u => u.AppAddress == user.AppAddress);
         this.ballModels.Remove(user.Key);
     }
     catch
     { }
 }
Beispiel #5
0
        /// <summary>
        /// 
        /// </summary>
        /// <returns></returns>
        /// 
        public List<BallMessage> GetNewMessages(BallUser user)
        {
            try
            {
                var ballModel = ballModels[user.Key];
                switch (ballModel.GameOverPlayer)
                {
                    case PlayerEnum.Player1:
                        massageP1 = "You lose";
                        massageP2 = "You won";
                        break;
                    case PlayerEnum.Player2:
                        massageP2 = "You lose";
                        massageP1 = "You won";
                        break;
                    default:
                        break;
                }
                ballModel.GameOverPlayer = PlayerEnum.None;
                var message = new BallMessage()
                {
                    User = user,
                    Message = "",
                    Date = DateTime.Now,
                    GameSpeed = ballModel.GameSpeed
                };

                try
                {
                    message.User2Name = conectedUsers.First(user2 => user2.Key == user.Key && user.AppAddress != user2.AppAddress).UserName;
                }
                catch{}

                if (user.IsFirstUser)
                {
                    message.BallMargine = ballModel.BallMagine;
                    message.Margine = ballModel.Player2Margine;
                }
                else
                {
                    var w = ballModel.BoardSize.Width - ballModel.BallPosition.X - ballModel.BallSize.Width;
                    var h = ballModel.BoardSize.Height - ballModel.BallPosition.Y - ballModel.BallSize.Height;
                    message.BallMargine = new System.Windows.Thickness(w, h, 0, 0);

                    w = ballModel.BoardSize.Width - ballModel.Player1Margine.Left - ballModel.PlayerSize.Width;
                    message.Margine = new System.Windows.Thickness(w, 0, 0, 0);
                }

                if (message.User.IsFirstUser)
                {
                    message.Message = massageP1;
                    massageP1 = "";
                }
                else
                {
                    message.Message = massageP2;
                    massageP2 = "";
                }

                return new List<BallMessage>() { message };
            }
            catch
            {
                return null;
            }
        }
Beispiel #6
0
        /// <summary>
        ///
        /// </summary>
        /// <returns></returns>
        ///

        public List <BallMessage> GetNewMessages(BallUser user)
        {
            try
            {
                var ballModel = ballModels[user.Key];
                switch (ballModel.GameOverPlayer)
                {
                case PlayerEnum.Player1:
                    massageP1 = "You lose";
                    massageP2 = "You won";
                    break;

                case PlayerEnum.Player2:
                    massageP2 = "You lose";
                    massageP1 = "You won";
                    break;

                default:
                    break;
                }
                ballModel.GameOverPlayer = PlayerEnum.None;
                var message = new BallMessage()
                {
                    User      = user,
                    Message   = "",
                    Date      = DateTime.Now,
                    GameSpeed = ballModel.GameSpeed
                };

                try
                {
                    message.User2Name = conectedUsers.First(user2 => user2.Key == user.Key && user.AppAddress != user2.AppAddress).UserName;
                }
                catch {}

                if (user.IsFirstUser)
                {
                    message.BallMargine = ballModel.BallMagine;
                    message.Margine     = ballModel.Player2Margine;
                }
                else
                {
                    var w = ballModel.BoardSize.Width - ballModel.BallPosition.X - ballModel.BallSize.Width;
                    var h = ballModel.BoardSize.Height - ballModel.BallPosition.Y - ballModel.BallSize.Height;
                    message.BallMargine = new System.Windows.Thickness(w, h, 0, 0);

                    w = ballModel.BoardSize.Width - ballModel.Player1Margine.Left - ballModel.PlayerSize.Width;
                    message.Margine = new System.Windows.Thickness(w, 0, 0, 0);
                }

                if (message.User.IsFirstUser)
                {
                    message.Message = massageP1;
                    massageP1       = "";
                }
                else
                {
                    message.Message = massageP2;
                    massageP2       = "";
                }

                return(new List <BallMessage>()
                {
                    message
                });
            }
            catch
            {
                return(null);
            }
        }
Beispiel #7
0
 public void RemoveUser(BallUser user)
 {
     mainEngine.RemoveUser(user);
     System.Console.WriteLine(user.AppAddress + " " + user.UserName + " Loged out");
 }
Beispiel #8
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="message"></param>
 /// <returns></returns>
 public List <BallMessage> GetNewMessages(BallUser user)
 {
     return(mainEngine.GetNewMessages(user));
 }
Beispiel #9
0
 public void RemoveUser(BallUser user)
 {
     mainEngine.RemoveUser(user);
     System.Console.WriteLine(user.AppAddress + " " + user.UserName + " Loged out");
 }
Beispiel #10
0
 /// <summary>
 /// 
 /// </summary>
 /// <param name="message"></param>
 /// <returns></returns>
 public List<BallMessage> GetNewMessages(BallUser user)
 {
     return mainEngine.GetNewMessages(user);
 }