public void Visit(JsObjectLiteral node)
 {
     if (node != null)
     {
         node.Properties.Accept(this);
         node.Index = NextOrderIndex;
     }
 }
Beispiel #2
0
        public void Visit(JsObjectLiteral node)
        {
            if (node != null)
            {
                m_writer.Write('{');
                if (node.Properties != null)
                {
                    node.Properties.Accept(this);
                }

                m_writer.Write('}');
            }
        }
 public void Visit(JsObjectLiteral node)
 {
     // NOT safe -- if it starts a statement off, it would be interpreted as a block,
     // not an object literal.
     m_isSafe = false;
 }
Beispiel #4
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 public void Visit(JsObjectLiteral node)
 {
     // not applicable; terminate
 }
Beispiel #5
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 public void Visit(JsObjectLiteral node)
 {
     // we're good
 }
 public override void Visit(JsObjectLiteral node)
 {
     // same logic for most nodes
     TypicalHandler(node);
 }