public void Visit(JsObjectLiteral node) { if (node != null) { node.Properties.Accept(this); node.Index = NextOrderIndex; } }
public void Visit(JsObjectLiteral node) { if (node != null) { m_writer.Write('{'); if (node.Properties != null) { node.Properties.Accept(this); } m_writer.Write('}'); } }
public void Visit(JsObjectLiteral node) { // NOT safe -- if it starts a statement off, it would be interpreted as a block, // not an object literal. m_isSafe = false; }
public void Visit(JsObjectLiteral node) { // not applicable; terminate }
public void Visit(JsObjectLiteral node) { // we're good }
public override void Visit(JsObjectLiteral node) { // same logic for most nodes TypicalHandler(node); }