internal void RaiseOnFSCommand(object sender, _IShockwaveFlashEvents_FSCommandEvent e)
 {
     if (this.FSCommand != null)
     {
         this.FSCommand(sender, e);
     }
 }
Beispiel #2
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        public virtual void FSCommand(string command, string args)
        {
            _IShockwaveFlashEvents_FSCommandEvent e = new _IShockwaveFlashEvents_FSCommandEvent(command, args);

            this.parent.RaiseOnFSCommand(this.parent, e);
        }