Beispiel #1
0
 /// <summary>
 /// Send message to dungeon/game
 /// </summary>
 /// <param name="message">Message to send</param>
 virtual protected void SendMessage(Message.Message message)
 {
     Dungeon?.AddMessage(message);
 }
 /// <summary>
 /// Add message to queue, that will be sent at end of turn
 /// </summary>
 /// <param name="message"></param>
 public void AddMessage(Message.Message message)
 {
     MessageQueue.Add(message);
 }