Beispiel #1
0
        private void CréerEnemyAleatoire()
        {
            int nbEnemy = GenerateurAleatoire.Next(0, 10);

            for (int i = 0; i < nbEnemy; i++)
            {
                Ennemis e = new Ennemis(Game, "player", 0.01f, new Vector3(256 / 2f + 2, 0, 256 / 2f + 2), Vector3.Zero, NiveauEnemy + 1);
                Game.Components.Add(e);
            }
        }
Beispiel #2
0
        public void CréerEnemy(int niveauEnemy)
        {
            Ennemis e = new Ennemis(Game, "player", 0.01f, new Vector3(256 / 2f + 2, 0, 256 / 2f + 2), Vector3.Zero, niveauEnemy);

            Game.Components.Add(e);
        }