Beispiel #1
0
        /// <summary>
        /// recursively visit node and return points within given range
        /// </summary>
        /// <param name="currentTree"></param>
        /// <param name="start"></param>
        /// <param name="end"></param>
        /// <param name="dimension"></param>
        /// <returns></returns>
        private List <T[]> getInRange(
            RangeTree <T> currentTree,
            T[] start, T[] end, int dimension)
        {
            var nodes = currentTree.GetInRange(start[dimension], end[dimension]);

            if (dimension + 1 == dimensions)
            {
                var result = new List <T[]>();

                foreach (var value in nodes.SelectMany(x => x.Values))
                {
                    var thisDimResult = new T[dimensions];
                    thisDimResult[dimension] = value;
                    result.Add(thisDimResult);
                }

                return(result);
            }
            else
            {
                var result = new List <T[]>();

                foreach (var node in nodes)
                {
                    var nextDimResult = getInRange(node.tree, start, end, dimension + 1);

                    foreach (var value in node.Values)
                    {
                        foreach (var nextResult in nextDimResult)
                        {
                            nextResult[dimension] = value;
                            result.Add(nextResult);
                        }
                    }
                }

                return(result);
            }
        }
Beispiel #2
0
        /// <summary>
        /// recursively visit node and return points within given range
        /// </summary>
        /// <param name="currentTree"></param>
        /// <param name="start"></param>
        /// <param name="end"></param>
        /// <param name="dimension"></param>
        /// <returns></returns>
        private List <T[]> GetInRange(
            RangeTree <T> currentTree,
            T[] start, T[] end, int dimension)
        {
            var nodes = currentTree.GetInRange(start[dimension], end[dimension]);

            if (dimension + 1 == dimensions)
            {
                var result = new List <T[]>();

                foreach (var node in nodes)
                {
                    var thisDimResult = new T[dimensions];
                    thisDimResult[dimension] = node.Data;
                    result.Add(thisDimResult);
                }

                return(result);
            }
            else
            {
                var result = new List <T[]>();

                foreach (var node in nodes)
                {
                    var nextDimResult = GetInRange(node.tree, start, end, dimension + 1);

                    foreach (var nextResult in nextDimResult)
                    {
                        nextResult[dimension] = node.Data;
                        result.Add(nextResult);
                    }
                }

                return(result);
            }
        }
        /// <summary>
        /// recursively move until last dimension and then delete if found
        /// </summary>
        /// <param name="tree"></param>
        /// <param name="value"></param>
        /// <param name="currentDimension"></param>
        /// <param name="found"></param>
        private void DeleteRecursive(RangeTree <T> tree, T[] value, int currentDimension, ref bool found)
        {
            var node = tree.Find(value[currentDimension]);

            if (node != null)
            {
                if (currentDimension + 1 == dimensions)
                {
                    found = true;
                }
                else
                {
                    DeleteRecursive(node.tree, value, currentDimension + 1, ref found);
                }
            }

            //delete node if next dimension has no elements
            //or when this is the last dimension and we found element
            if (node != null && found && (currentDimension + 1 == dimensions ||
                                          node.tree.Count == 0 && currentDimension + 1 < dimensions))
            {
                tree.Delete(value[currentDimension]);
            }
        }
 public RangeTreeNode(T value)
 {
     Data = value;
     tree = new RangeTree <T>();
 }
Beispiel #5
0
 public RangeTreeNode(T value)
 {
     Values = new List <T>(new T[] { value });
     tree   = new RangeTree <T>();
 }