Beispiel #1
0
 // draw the projectile
 public override void draw(SpriteBatch spriteBatch)
 {
     if (m_projectile != null)
     {
         m_projectile.draw(spriteBatch, m_scale, m_rotation, m_position, SpriteEffects.None);
     }
 }
Beispiel #2
0
 public override void draw(SpriteBatch spriteBatch)
 {
     m_explosion.draw(spriteBatch, m_scale, m_rotation, m_position, SpriteEffects.None);
 }