Beispiel #1
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 public MovieState(GameStateModel targetState)
     : base(targetState)
 {
     this.Vo = new MovieModel();
 }
Beispiel #2
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 public SaveLoadState(GameStateModel targetState)
     : base(targetState)
 {
     this.Vo = new SaveLoadModel();
 }
Beispiel #3
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 public ScenarioState(GameStateModel targetState)
     : base(targetState)
 {
     this.Vo = new ScenarioModel();
 }
Beispiel #4
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 public static void initialize()
 {
     Vo = new GameStateModel();
 }
Beispiel #5
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 public BackLogState(GameStateModel targetState)
     : base(targetState)
 {
     this.Vo = new BackLogModel();
 }
Beispiel #6
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 public PopupState(GameStateModel targetState)
     : base(targetState)
 {
     this.Vo = new PopupModel();
 }
Beispiel #7
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 public ConfigState(GameStateModel targetModel)
     : base(targetModel)
 {
     this.Vo = new ConfigModel();
 }
Beispiel #8
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 public CameraState(GameStateModel targetState)
     : base(targetState)
 {
     this.Vo = new CameraModel();
 }
Beispiel #9
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 public BaseState(GameStateModel targetState)
 {
     this.MainState = targetState;
 }
Beispiel #10
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 public AudioState(GameStateModel targetState)
     : base(targetState)
 {
     this.Vo = new AudioModel();
 }