Beispiel #1
0
        private void button3_Click_1(object sender, EventArgs e)
        {
            AssessmentSerialization <Heros> .Serialize("CurrentPlayer", SI.currentHero);

            AssessmentSerialization <Heros> .Serialize("CurrentPlayer2", SI.currentHero2);

            AssessmentSerialization <Enemy> .Serialize("CurrentEnemy", SI.currentDrogoon);

            AssessmentSerialization <string> .Serialize("TextLog", textBox6.Text);

            textBox6.SelectionStart = textBox6.Text.Length;
            textBox6.ScrollToCaret();
            comboBox1.SelectionStart = comboBox1.SelectedIndex;
            comboBox2.SelectionStart = comboBox2.SelectedIndex;
        }
Beispiel #2
0
        //Singleton.Instance.Combat.Attack(comboBox1, comboBox2, Singleton.Instance.currentDrogoon);
        //Singleton.Instance.Combat.Defend(comboBox1, comboBox2, Singleton.Instance.currentDrogoon);

        //comboBox2.Items.Add(new Heros(10, 200, "Defender"));
        //comboBox2.Items.Add(new Heros(160, 140, "Archer"));
        //comboBox2.Items.Add(new Heros(180, 120, "Warrior"));

        private void button4_Click_1(object sender, EventArgs e)
        {
            SI.currentHero = AssessmentSerialization <Heros> .Deserialize("CurrentPlayer");

            SI.currentHero2 = AssessmentSerialization <Heros> .Deserialize("CurrentPlayer2");

            SI.currentDrogoon = AssessmentSerialization <Enemy> .Deserialize("CurrentEnemy");


            textBox6.AppendText("Save Loaded     \n \n");
            textBox6.SelectionStart = textBox6.Text.Length;
            textBox6.ScrollToCaret();
            comboBox1.SelectedItem = SI.currentHero.Name;
            comboBox2.SelectedItem = SI.currentHero2.Name;
        }
Beispiel #3
0
 void SetUp()
 {
     AssessmentSerialization <List <Heros> > .Serialize("ListofPlayersDefualt", SI.Heroz);
 }