Beispiel #1
0
 /// <summary>
 /// LoadContent will be called once per game and is the place to load
 /// all of your content.
 /// </summary>
 protected override void LoadContent()
 {
     // Create a new SpriteBatch, which can be used to draw textures.
     spriteBatch = new SpriteBatch(GraphicsDevice);
     paddle      = new Paddle(this, spriteBatch);
     wall        = new Wall(this, spriteBatch);
     wall.Init(6, 6);
     ball = new Ball(this, spriteBatch);
     ball.Init(new Vector2(200, 200));
     // TODO: use this.Content to load your game content here
 }