Beispiel #1
0
 private static CrossEngineImpl.QueueMode ConvertQueueMode(ArkCrossEngine.QueueMode mode)
 {
     return((CrossEngineImpl.QueueMode)(int)(ArkCrossEngine.QueueMode)(mode));
 }
Beispiel #2
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 public AnimationState PlayQueued(string animation, ArkCrossEngine.QueueMode queue, ArkCrossEngine.PlayMode mode)
 {
     return(new AnimationState(GetImpl <CrossEngineImpl.Animation>().PlayQueued(animation, ConvertQueueMode(queue), ConvertPlayMode(mode))));
 }
Beispiel #3
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 public AnimationState CrossFadeQueued(string animation, float fadeLength, ArkCrossEngine.QueueMode queue, ArkCrossEngine.PlayMode mode)
 {
     return(new AnimationState(GetImpl <CrossEngineImpl.Animation>().CrossFadeQueued(animation, fadeLength, ConvertQueueMode(queue), ConvertPlayMode(mode))));
 }