public SetBlendShapeFrameWeight ( BlendShapeFrame blendShapeFrame, float weight, string undoName ) : void | ||
blendShapeFrame | BlendShapeFrame | |
weight | float | |
undoName | string | |
return | void |
void OnFrameChanged(BlendShapeFrame blendShapeFrame, float weight) { spriteMeshCache.SetBlendShapeFrameWeight(blendShapeFrame, weight, "Set weight"); }