public DeleteBlendShapeFrame ( BlendShape blendShape, BlendShapeFrame blendShapeFrame, string undoName = "" ) : void | ||
blendShape | BlendShape | |
blendShapeFrame | BlendShapeFrame | |
undoName | string | |
return | void |
void DeleteFrame() { if (spriteMeshCache && spriteMeshCache.selectedBlendshapeFrame) { spriteMeshCache.DeleteBlendShapeFrame(spriteMeshCache.selectedBlendshape, spriteMeshCache.selectedBlendshapeFrame, "Delete frame"); } }