Beispiel #1
0
 public Game()
 {
     _ui = new DirectXUi(this, _worldContainer);
     GenerateWorldEvent = new AutoResetEvent(false);
     _dayTimer = new DayTimer();
     _ais = new List<IAi>();
 }
Beispiel #2
0
 public Game()
 {
     _ui = new DirectXUi(this, _worldContainer);
     GenerateWorldEvent = new AutoResetEvent(false);
     _dayTimer          = new DayTimer();
     _ais = new List <IAi>();
 }