Beispiel #1
0
 public static double[][] A_Create(int[] rang, PolinomType p_type, double[][] X1, double[][] X2,
     double[][] X3, double[][] Y)
 {
     var rang_1 = rang[0];
     var rang_2 = rang[1];
     var rang_3 = rang[2];
     var A = new double[Y.Length][];
     for (var i = 0; i < A.Length; i++)
         A[i] =
             new double[(rang_1 + 1)*(X1[0].Length) + (rang_2 + 1)*(X2[0].Length) + (rang_3 + 1)*(X3[0].Length)];
     for (var i = 0; i < A.Length; i++)
     {
         for (var j = 0; j < X1[0].Length; j++)
             for (var k = 0; k < rang_1 + 1; k++)
                 A[i][j * (rang_1 + 1) + k] = new Polynom().Calculate(X1[i][j], k, p_type);
         for (var j = 0; j < X2[0].Length; j++)
             for (var k = 0; k < rang_2 + 1; k++)
                 A[i][(rang_1 + 1) * (X1[0].Length) + j * (rang_2 + 1) + k] = new Polynom().Calculate(X2[i][j], k,
                     p_type);
         for (var j = 0; j < X3[0].Length; j++)
             for (var k = 0; k < rang_3 + 1; k++)
                 A[i][(rang_1 + 1) * (X1[0].Length) + (rang_2 + 1) * (X2[0].Length) + j * (rang_3 + 1) + k] =
                     new Polynom().Calculate(X3[i][j], k, p_type);
     }
     return A;
 }
Beispiel #2
0
 public static double[][] Al_Create(int matrix_number, int rang, PolinomType p_type, double[][] X1, double[][] X2,
     double[][] X3, double[][] Y)
 {
     var A = new double[Y.Length][];
     switch (matrix_number)
     {
         case 1:
             for (int i = 0; i < A.Length; i++) A[i] = new double[(rang + 1) * (X1[0].Length)];
             for (int i = 0; i < A.Length; i++)
             {
                 for (int j = 0; j < X1[0].Length; j++)
                 {
                     for (int k = 0; k < rang + 1; k++) A[i][j * (rang + 1) + k] = new Polynom().Calculate(X1[i][j], k, p_type);
                 }
             }
             break;
         case 2:
             for (int i = 0; i < A.Length; i++) A[i] = new double[(rang + 1) * (X2[0].Length)];
             for (int i = 0; i < A.Length; i++)
             {
                 for (int j = 0; j < X2[0].Length; j++)
                 {
                     for (int k = 0; k < rang + 1; k++) A[i][j * (rang + 1) + k] = new Polynom().Calculate(X2[i][j], k,
                     p_type);
                 }
             }
             break;
         case 3:
             for (int i = 0; i < A.Length; i++) A[i] = new double[(rang + 1) * (X3[0].Length)];
             for (int i = 0; i < A.Length; i++)
             {
                 for (int j = 0; j < X3[0].Length; j++)
                 {
                     for (int k = 0; k < rang + 1; k++) A[i][j * (rang + 1) + k] = new Polynom().Calculate(X3[i][j], k, p_type);
                 }
             }
             break;
     }
     return A;
 }