Beispiel #1
0
 protected override void Disconnected()
 {
     log.WarnFormat("#{0} 号游戏服务器连接中断!", (object)_id);
     GameService.CloseGameServer(_id);
 }
 protected override void runImpl()
 {
     GameService.RegisterPlayerChannel(base.Client, channelIndex, channelIdentifier);
 }