Beispiel #1
0
        /// <summary> Determines whether dust is present within the effect radius of
        /// a specific Protoplanet.
        /// </summary>
        /// <param name="p">Protoplanet within the disc
        /// </param>
        /// <returns>s true if there is a band containing dust which this body
        /// can accrete.
        /// </returns>
        public virtual bool dust_available(Protoplanet p)
        {
            double   inside_range  = p.inner_effect_limit(cloud_eccentricity);
            double   outside_range = p.outer_effect_limit(cloud_eccentricity);
            DustBand current_dust_band;
            bool     dust_here = false;

            current_dust_band = dust_head;
            while ((current_dust_band != null) && (current_dust_band.outer_edge < inside_range))
            {
                current_dust_band = current_dust_band.next_band;
            }
            if (current_dust_band == null)
            {
                dust_here = false;
            }
            else
            {
                dust_here = current_dust_band.dust_present;
            }
            while ((current_dust_band != null) && (current_dust_band.inner_edge < outside_range))
            {
                dust_here         = dust_here || current_dust_band.dust_present;
                current_dust_band = current_dust_band.next_band;
            }
            return(dust_here);
        }
Beispiel #2
0
        /// <summary> Accretes dust and/or gas from all bands onto the specified protoplanet,
        /// iterating until the marginal mass increase approaches zero.  Once the
        /// new mass has been calculated, the dust bands are updated to reflect the
        /// accretion of dust and/or gas onto the protoplanet.
        /// </summary>
        /// <param name="p">Protoplanet accreting in this cycle
        /// </param>
        public virtual void accrete_dust(Protoplanet p)
        {
            //double temp_mass;
            double   start_mass = p.mass;
            double   minimum_accretion = 0.0001 * start_mass;
            double   r_inner, r_outer, gatherLast, gatherNow;
            DustBand db;

            gatherNow = 0.0;
            do
            {
                gatherLast = gatherNow;
                // calculate new mass of protoplanet, considering last calculated
                // quantity of accreted matter, then calculate region to be swept
                // based on the updated mass.
                p.mass = start_mass + gatherLast;
                p.reduce_mass();
                gas     = !p.accretes_gas();
                r_inner = p.inner_reduced_limit(cloud_eccentricity);
                r_outer = p.outer_reduced_limit(cloud_eccentricity);
                if (r_inner < 0.0)
                {
                    r_inner = 0.0;
                }
                // sweep through all dust bands, collecting matter within the
                // effective reach of the protoplanet's gravity.
                gatherNow = 0.0;
                for (db = dust_head; db != null; db = db.next_band)
                {
                    gatherNow += db.collect_dust(r_inner, r_outer, p);
                }
            }while ((gatherNow - gatherLast) >= minimum_accretion);
            update_dust_lanes(p.inner_effect_limit(cloud_eccentricity), p.outer_effect_limit(cloud_eccentricity));
        }
Beispiel #3
0
        /// <summary> Accretes dust and/or gas from all bands onto the specified protoplanet,
        /// iterating until the marginal mass increase approaches zero.  Once the
        /// new mass has been calculated, the dust bands are updated to reflect the
        /// accretion of dust and/or gas onto the protoplanet.
        /// </summary>
        /// <param name="p">Protoplanet accreting in this cycle
        /// </param>
        public virtual void accrete_dust(Protoplanet p)
        {
            //double temp_mass;
            double start_mass = p.mass;
            double minimum_accretion = 0.0001 * start_mass;
            double r_inner, r_outer, gatherLast, gatherNow;
            DustBand db;

            gatherNow = 0.0;
            do
            {
                gatherLast = gatherNow;
                // calculate new mass of protoplanet, considering last calculated
                // quantity of accreted matter, then calculate region to be swept
                // based on the updated mass.
                p.mass = start_mass + gatherLast;
                p.reduce_mass();
                gas = !p.accretes_gas();
                r_inner = p.inner_reduced_limit(cloud_eccentricity);
                r_outer = p.outer_reduced_limit(cloud_eccentricity);
                if (r_inner < 0.0)
                    r_inner = 0.0;
                // sweep through all dust bands, collecting matter within the
                // effective reach of the protoplanet's gravity.
                gatherNow = 0.0;
                for (db = dust_head; db != null; db = db.next_band)
                {
                    gatherNow += db.collect_dust(r_inner, r_outer, p);
                }
            }
            while ((gatherNow - gatherLast) >= minimum_accretion);
            update_dust_lanes(p.inner_effect_limit(cloud_eccentricity), p.outer_effect_limit(cloud_eccentricity));
        }
Beispiel #4
0
        /// <summary> Determines whether dust is present within the effect radius of
        /// a specific Protoplanet.
        /// </summary>
        /// <param name="p">Protoplanet within the disc
        /// </param>
        /// <returns>s true if there is a band containing dust which this body
        /// can accrete.
        /// </returns>
        public virtual bool dust_available(Protoplanet p)
        {
            double inside_range = p.inner_effect_limit(cloud_eccentricity);
            double outside_range = p.outer_effect_limit(cloud_eccentricity);
            DustBand current_dust_band;
            bool dust_here = false;

            current_dust_band = dust_head;
            while ((current_dust_band != null) && (current_dust_band.outer_edge < inside_range))
                current_dust_band = current_dust_band.next_band;
            if (current_dust_band == null)
                dust_here = false;
            else
                dust_here = current_dust_band.dust_present;
            while ((current_dust_band != null) && (current_dust_band.inner_edge < outside_range))
            {
                dust_here = dust_here || current_dust_band.dust_present;
                current_dust_band = current_dust_band.next_band;
            }
            return (dust_here);
        }