public static bool ObjectWithinConeOfVision(this AIBrain brain, Transform tf, float radius, float angle) { return(brain.PositionWithinConeOfVision(tf.position, radius, angle)); }
public static bool ObjectWithinConeOfVision(this AIBrain brain, Transform tf, float radius, float angle) { return(brain.PositionWithinConeOfVision(tf.position, radius, angle)); }