void SavetoJson() { Debug.Log("saving value " + text_to_json.text + " to user.json"); writejson obj = this.GetComponent <writejson>(); TextPair textpair = new TextPair(); textpair.name = text_to_json.text; textpair.type = "input"; obj.SaveJson("user.json", textpair); TextPair status = loadjson.LoadJsonFromFile("user.json"); Debug.Log(status.name); }
// Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.S)) { writejson obj = this.GetComponent <writejson>(); TextPair textpair = new TextPair(); textpair.name = "oaishi"; textpair.type = "input"; obj.SaveJson("Test01.json", textpair); } if (Input.GetKeyDown(KeyCode.L)) { TextPair status = loadjson.LoadJsonFromFile("Test01.json"); //Debug.Log(status); } }