public vect3f times(vect3f a) { vect3f r; r.x = x * a.x; r.y = y * a.y; r.z = z * a.z; return(r); }
public bool Equals(vect3f b) { return(x == b.x && y == b.y && z == b.z); }
public vect3f(vect3f v) { x = v.x; y = v.y; z = v.z; }
public bool Equals(vect3f b) { return x == b.x && y == b.y && z == b.z; }
public vect3f times(vect3f a) { vect3f r; r.x = x * a.x; r.y = y * a.y; r.z = z * a.z; return r; }