Beispiel #1
0
 void _Initialize()
 {
     anim                 = GetComponent <Animator>();
     rigid                = GetComponent <Rigidbody2D>();
     audioSource          = GetComponent <AudioSource>();
     ground               = transform.Find("ground");
     feet                 = transform.Find("footstep");
     footStepAudioPlayer  = transform.Find("footstep").gameObject.GetComponent <FootStepAudioPlayer>();
     cameraFollow         = Camera.main.GetComponent <CameraFolllow>();
     newScale             = transform.localScale;
     worldWrappingControl = GetComponent <WorldWrappingController>();
     render               = GetComponent <SpriteRenderer>();
     isControlable        = true;
     platformAttacher     = GetComponent <PlatformAttacher>();
 }
Beispiel #2
0
 void Awake()
 {
     rigid            = GetComponent <Rigidbody2D>();
     focusEffector    = GetComponent <FocusEffector>();
     platformAttacher = GetComponent <PlatformAttacher>();
 }