Beispiel #1
0
 public SomeStateMachine(uFrame.MVVM.ViewModel vm, string propertyName) :
     base(vm, propertyName)
 {
 }
Beispiel #2
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 public UIFlowSM(uFrame.MVVM.ViewModel vm, string propertyName) :
     base(vm, propertyName)
 {
 }
Beispiel #3
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 public CoreGameSM(uFrame.MVVM.ViewModel vm, string propertyName) :
     base(vm, propertyName)
 {
 }
Beispiel #4
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 public CardSelectedStatusSM(uFrame.MVVM.ViewModel vm, string propertyName) :
     base(vm, propertyName)
 {
 }
Beispiel #5
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 public PlayerStatus(uFrame.MVVM.ViewModel vm, string propertyName) :
     base(vm, propertyName)
 {
 }