public void SetSliceBordersForSprite(int spriteID, tk2dSliceBorders newBord)
 {
     tk2dSliceBordersCollector.Instance.SetBordersForID(spriteCollectionName + "+" + GetNameForSpriteID(spriteID), newBord);
 }
Beispiel #2
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 public void SetBordersForID(string strID, tk2dSliceBorders _newBord)
 {
     borders.SetValue(strID, _newBord);
 }
 public void SetBordersForID(string strID, tk2dSliceBorders _newBord)
 {
     borders.SetValue(strID, _newBord);
     UnityEditor.EditorUtility.SetDirty(this);
 }