Beispiel #1
0
 void Awake()
 {
     player       = GameObject.FindGameObjectWithTag("Player");
     tran         = GameObject.FindGameObjectWithTag("Player").transform;
     playerHealth = player.GetComponent <playerHP> ();
     enemyHealth  = GetComponent <skeletHP> ();
     nav          = GetComponent <NavMeshAgent> ();
     anim         = GetComponent <Animator> ();
     skeletAttack = GetComponent <skeletAttack> ();
 }
Beispiel #2
0
    void Awake()
    {
        skeletAttack = GetComponent <skeletAttack> ();
        anim         = GetComponent <Animator> ();
        enemyAudio   = GetComponent <AudioSource> ();
        //hitParticles = GetComponentInChildren <ParticleSystem> ();
        capsuleCollider = GetComponent <CapsuleCollider> ();

        currentHealth = startingHealth;
    }