// Start is called before the first frame update
 private void OnTriggerEnter(Collider col)
 {
     if (col.tag == "Player")
     {
         GameObject   controlador = GameObject.Find("controladorPlacar");
         scriptPlacar script      = controlador.GetComponent <scriptPlacar>();
         script.atualizar(1);
         Destroy(this.gameObject);
     }
 }