Beispiel #1
0
        private GameObject CreateObject(mg_if_EResourceList p_tag)
        {
            GameObject instancedResource = m_minigame.Resources.GetInstancedResource(p_tag);

            MinigameSpriteHelper.AssignParentTransform(instancedResource, m_gameTransform);
            return(instancedResource);
        }
Beispiel #2
0
        private GameObject CreateObjectForList(List <mg_if_GameObject> p_list, mg_if_EResourceList p_tag)
        {
            GameObject gameObject = CreateObject(p_tag);

            p_list.Add(gameObject.GetComponent <mg_if_GameObject>());
            return(gameObject);
        }