Beispiel #1
0
 void Start()
 {
     iskiosk = kiosk;
     if (parent == null && kiosk == null)
     {
         parent = GetComponent <itemCtrl>();
     }
 }
Beispiel #2
0
    void Awake()
    {
        // Get line renderer component
        lineRenderer = GetComponent <LineRenderer>();

        // Assign first frame texture
        if (!AnimateUV && BeamFrames.Length > 0)
        {
            lineRenderer.material.mainTexture = BeamFrames[0];
        }

        // Randomize uv offset
        initialBeamOffset = Random.Range(0f, 5f);

        items         = GameObject.Find("Item_Blue").GetComponent <itemCtrl> ();
        items.enabled = false;

        itemParticle = GameObject.Find("Item_Blue");
    }