Beispiel #1
0
 public void ChangeRoom(string nextRoomName, string direction)
 {
     player.CollisionHandler = new EmptyCollisionHandler(player);
     gameState = new RoomTransitionGameState(this);
     currentRoom.ChangeRoom(nextRoomName, direction);
     roomIndex = Array.FindIndex(rooms, x => x == nextRoomName);
     player.ActiveItems.Clear();
     player.ItemCounts[ItemType.Clock] = 0;
 }
Beispiel #2
0
 public void ChangeRoom(string nextRoomName)
 {
     gameState = new RoomTransitionGameState(this);
     currentRoom.ChangeRoom(nextRoomName);
 }