Beispiel #1
0
 // Use this for initialization
 void Start()
 {
     level = GameObject.FindGameObjectWithTag ("Level").GetComponent<env_Level>();
     pedestal = GameObject.FindGameObjectWithTag ("bacon_pedestal").transform;
 }
Beispiel #2
0
 // Use this for initialization
 void Start()
 {
     level = GameObject.FindGameObjectWithTag ("Level").GetComponent<env_Level>();
     spawner = GameObject.FindGameObjectWithTag ("Level").GetComponent<env_SpawnPill> ();
 }