Beispiel #1
0
    // Use this for initialization
    void Start()
    {
        objectSpeed = _speed * Time.deltaTime;
        isActive    = false;
        position    = enumPosition.center;

        mainBG = GameObject.Find("MainBG");

        print("Im not active!");
    }
Beispiel #2
0
        private void updateNavigator(Int64 recorddiskposition, Int64 PointerDiskPosition, enumPosition position)
        {
            int relativeposition = 0;

            switch (position)
            {
            case enumPosition.next:
                relativeposition = 11;
                break;

            case enumPosition.previous:
                relativeposition = 3;
                break;

            case enumPosition.top:
                relativeposition = 19;
                break;

            case enumPosition.bottom:
                relativeposition = 27;
                break;

            default:
                relativeposition = 11;
                break;
            }

            lock (_object)
            {
                IndexStream.Position = recorddiskposition + relativeposition;
                IndexStream.Write(BitConverter.GetBytes(PointerDiskPosition), 0, 8);
            }
        }