Beispiel #1
0
    void Update()
    {
        switch (curState)
        {
        case eStartState.INFO:
            gameStartTime += Time.deltaTime;
            if (gameStartTime >= gameStartInterval)
            {
                gameStartTime = 0.0f;
                curState      = eStartState.START;
            }
            break;

        case eStartState.START:
            isGameStart = true;
            break;
        }
    }
Beispiel #2
0
 public void ReSet()
 {
     curState = eStartState.DEFAULT;
     defaultScr.SetActive(true);
     infoScr.SetActive(false);
 }
Beispiel #3
0
 public void StartButton()
 {
     defaultScr.SetActive(false);
     infoScr.SetActive(true);
     curState = eStartState.INFO;
 }