Beispiel #1
0
 // Use this for initialization
 void Start()
 {
     drag        = this.GetComponent <dragDrop> ();
     originalPos = transform.position;
     gameObject.transform.parent.transform.position = new Vector3(gameObject.transform.parent.transform.position.x,
                                                                  gameObject.transform.parent.transform.position.y,
                                                                  -1);
     transform.position = new Vector3(gameObject.transform.parent.transform.position.x,
                                      gameObject.transform.parent.transform.position.y,
                                      -2);
 }
Beispiel #2
0
    public void OnDrop(PointerEventData eventData)
    {
        dragDrop d = eventData.pointerDrag.GetComponent <dragDrop> ();

        if (d != null)
        {
            sainToiminnan      = true;
            d.parentToReturnTo = this.transform;
            dropZone.SetActive(false);
        }
    }