Beispiel #1
0
        public void GetInput()
        {
            if (SFML.Window.Keyboard.IsKeyPressed(SFML.Window.Keyboard.Key.Left))
            {
                Camera.ShouldBePosition = Camera.ShouldBePosition + new Vector2f(-10, 0);
            }
            else if (SFML.Window.Keyboard.IsKeyPressed(SFML.Window.Keyboard.Key.Right))
            {
                Camera.ShouldBePosition = Camera.ShouldBePosition + new Vector2f(10, 0);
            }
            else if (SFML.Window.Keyboard.IsKeyPressed(SFML.Window.Keyboard.Key.Up))
            {
                Camera.ShouldBePosition = Camera.ShouldBePosition + new Vector2f(0, -10);
            }
            else if (SFML.Window.Keyboard.IsKeyPressed(SFML.Window.Keyboard.Key.Down))
            {
                Camera.ShouldBePosition = Camera.ShouldBePosition + new Vector2f(0, 10);
            }

            _world.GetInput();
        }