public bool Matches(IEnumerable <ProjectConfigurationPlatform> target) { if (target.Count() != TemplatedItems.Length) { return(false); } bool [] occurred = new bool [TemplatedItems.Length]; foreach (var entry in target) { int idx = Array.FindIndex(TemplatedItems, i => i.Property == entry.Property && i.SolutionConfigurationName == entry.SolutionConfigurationName && i.ConfigurationValue == entry.ConfigurationValue); if (idx < 0 || idx >= occurred.Length || occurred [idx]) { return(false); } occurred [idx] = true; } return(occurred.All(b => b)); }
public override bool IsSatisfiedBy(Customer customer) { if (customer == null) { throw new ArgumentNullException(nameof(customer)); } bool[] isSatisfied = new bool[3] { this.Check(this.ssnSpecification.IsSatisfiedBy(customer.Ssn), LoanFailureReason.InvalidSsn), this.Check(this.creditScoreSpecification.IsSatisfiedBy(customer.CreditScore), LoanFailureReason.LowCredit), this.Check(this.accountBalanceSpecification.IsSatisfiedBy(customer.BankAccount), LoanFailureReason.NegativeBalance) }; return(isSatisfied.All(x => x)); }
public virtual bool HasPrivateKey() { switch (Kty) { case JsonWebKeyType.EllipticCurve: return(false); case JsonWebKeyType.Octet: return(K != null); case JsonWebKeyType.Rsa: case JsonWebKeyType.RsaHsm: // MAY have private key parameters, but only ALL or NONE var privateParameters = new bool[] { D != null, DP != null, DQ != null, QI != null, P != null, Q != null }; return(privateParameters.All((value) => value)); default: return(false); } }
public async Task Multiple_threads_can_use_the_same_generator_state() { const int threadCount = 50; const int valueCount = 35; var generatedValues = await GenerateValuesInMultipleThreads(threadCount, valueCount); // Check that each value was generated once and only once var checks = new bool[threadCount * valueCount]; foreach (var values in generatedValues) { Assert.Equal(valueCount, values.Count); foreach (var value in values) { checks[value - 1] = true; } } Assert.True(checks.All(c => c)); }
private void _AddBytes(byte[] data) { if (Finallized) { throw new Exception("Stream File Already Closed"); } else if (!_headerParsed) { if (data[4] != FLV_HEADER_BYTES[4]) { // 七牛 直播云 的高端 FLV 头 logger.Debug("FLV头[4]的值是 {0}", data[4]); data[4] = FLV_HEADER_BYTES[4]; } var r = new bool[FLV_HEADER_BYTES.Length]; for (int i = 0; i < FLV_HEADER_BYTES.Length; i++) { r[i] = data[i] == FLV_HEADER_BYTES[i]; } bool succ = r.All(x => x); if (!succ) { throw new NotSupportedException("Not FLV Stream or Not Supported"); // TODO: custom Exception. } _headerParsed = true; _AddBytes(data.Skip(FLV_HEADER_BYTES.Length).ToArray()); } else if (currentTag == null) { _buffer.Write(data, 0, data.Length); if (_buffer.Position >= MIN_BUFFER_SIZE) { _ParseTag(_buffer.GetBuffer().Take((int)_buffer.Position).ToArray()); } } else { _WriteTagData(data); } }
private bool CorrectArgs(string[] args) { if (Usage == string.Empty) { return(args == null || args.Count() == 0); } string[] realArgs = Usage.Split(' '); bool[] correct = new bool[realArgs.Length]; for (int i = 0; i < realArgs.Length; i++) { if ((i >= args.Count() && ((realArgs[i][0] == '[' && realArgs[i][realArgs[i].Length - 1] == ']')))) { correct[i] = true; continue; } if ((i >= args.Count() || string.IsNullOrWhiteSpace(args[i]))) { correct[i] = false; continue; } string realArg = realArgs[i]; string arg = args[i]; bool required = realArg[0] == '<' && realArg[realArg.Length - 1] == '>'; bool optional = realArg[0] == '[' && realArg[realArg.Length - 1] == ']'; if (required) { correct[i] = i <= args.Length; } else if (optional) { correct[i] = true; } } return(correct.All(o => o)); }
static bool CanVisitAllRooms_BFS(IList <IList <int> > rooms) { var visit = new bool[rooms.Count]; var queue = new Queue <int>(); queue.Enqueue(0); visit[0] = true; while (queue.Count != 0) { var cur = queue.Dequeue(); foreach (var next in rooms[cur]) { if (visit[next]) { continue; } queue.Enqueue(next); visit[next] = true; } } return(visit.All(x => x)); }
public void Test() { const int MAX = 10000; var primes = MyMath.Primes(MAX).ToArray(); for (int i = 1; i < primes.Length; i++) { Assert.True(primes[i - 1] < primes[i]); } bool[] table = new bool[MAX + 1]; table[0] = true; table[1] = true; foreach (var item in primes) { Assert.False(table[item]); for (int i = item; i <= MAX; i += item) { table[i] = true; } } Assert.True(table.All(x => x)); }
/// <summary> /// Returns whether a number is pandigital to its own digit count, /// such that 2143 is pandigital to 4 digits. /// </summary> /// <param name="number"></param> /// <returns></returns> public bool IsPandigitalToOwnDigitCount(int number) { int digitCount = DigitHelper.DigitCount(number); bool[] nums = new bool[digitCount + 1]; nums[0] = true; int temp = number; while (temp > 0) { int n = temp % 10; if (n > digitCount) { return(false); // it can't be pandigital is you have a 6 in a 5 digit number. } nums[n] = true; temp /= 10; } return(nums.All(n => n)); }
/// <summary> /// Is the player's ammo low? /// </summary> /// <returns></returns> public static bool InNeedOfWeapons() { //Maps the player's weapons to booleans based on whether they are low or not bool[] ammoIsLow = new bool[Commons.Inventory.WeaponSlots.Length]; for (int i = 0; i < ammoIsLow.Length; i++) { var weapon = Commons.Inventory.WeaponSlots[i]; if (weapon == null) { ammoIsLow[i] = true; } else { ammoIsLow[i] = weapon.Durability <= weapon.MaxDurability / 4f; } } //If all weapons are low on ammo, the player needs a new weapon return(ammoIsLow.All(i => i)); }
private static bool CheckAvailability(int from, List <Edge>[] graph) { int n = graph.Length; bool[] visited = new bool[n]; Queue <int> queue = new Queue <int>(); queue.Enqueue(from); visited[from] = true; while (queue.Any()) { from = queue.Dequeue(); foreach (var edge in graph[from] .Where(edge => !visited[edge.To])) { queue.Enqueue(edge.To); visited[edge.To] = true; } } return(visited.All(v => v)); }
// [TestMethod] ///TODO: Fix this test! public void PublishOrderedCommands_TwoCommandsAreSendInOrder_CommandsAreExecutedInOrder() { var resetEvent = new ManualResetEventSlim(false); var commandsCompleted = new bool[2]; var filterManager = new FilterManager(); var processor = new CommandProcessor(null, filterManager); var command = new TestCommand(CommandState.New, shouldCompleteAfterExecute: false) { Order = 13 }; command.RegisterForStateChange(Observer.Create <CommandState>(b => { if (b == CommandState.Successed) { commandsCompleted[0] = true; } })); var command2 = new TestCommand(CommandState.New, shouldCompleteAfterExecute: true) { Order = 2 }; command2.RegisterForStateChange(Observer.Create <CommandState>(b => { if (b == CommandState.Successed) { commandsCompleted[1] = true; resetEvent.Set(); } })); processor.PublishOrderedCommands(new[] { command, command2 }); resetEvent.Wait(); Assert.IsTrue(commandsCompleted.All(f => f)); }
static long Distance(List <int>[] adj, List <int>[] cost, int s, int t) // Dijkstra algorithm implemented with two simple arrays as a queue data structure { long[] dist = new long[adj.Length]; // storage for the graph with values that are on purpose bigger than allowed bool[] known = new bool[adj.Length]; for (int i = 0; i < adj.Length; i++) { dist[i] = int.MaxValue; known[i] = false; } // we use max. integer values while 'dist' was declared as long dist[s] = 0; // the only non-max value to start with is going to be the start node, so when we start scanning edges we will start updating distances from the start implicitly while (true) { int u = ExtractMin(dist, known); // the whole point of this algorithm is to follow the smallest edge, as the other ones can only be bigger (relevant for non-negative) values if (u == -1 || known.All(x => x == true)) // first condition checks for non-connected nodes and the second if all nodes have been verified { break; } for (int i = 0; i < adj[u].Count; i++) // in this case we use indices inside the lists in order to maintain the relation between 'adj' and 'cost' { int v = adj[u][i]; // v stores the index of the node on the other end of the edge, as usual if (dist[v] > dist[u] + cost[u][i]) // for direct neighbours we RELAX THE EDGES if possible { dist[v] = dist[u] + cost[u][i]; } } known[u] = true; // this is how we can CHANGE THE PRIORITY } if (dist[t] == int.MaxValue) { return(-1); } else { return(dist[t]); } }
static bool Solve(Random r) { var n = 580; var requiredBlockCount = 23; var blocks = 0; var bools = new bool[9]; for (int i = 0; i < n; i++) { bools[r.Next(9)] = true; if (bools.All(z => z)) { blocks++; if (blocks == requiredBlockCount) { return(true); } bools = new bool[9]; } } return(false); }
public void reply_with_404_to_every_request_when_there_are_no_registered_controllers() { var requests = new[] { "/ping", "/streams", "/gossip", "/stuff", "/notfound", "/magic/url.exe" }; var successes = new bool[requests.Length]; var errors = new string[requests.Length]; var signals = new AutoResetEvent[requests.Length]; for (var i = 0; i < signals.Length; i++) { signals[i] = new AutoResetEvent(false); } _portableServer.Publish(new SystemMessage.SystemInit()); for (var i = 0; i < requests.Length; i++) { var i1 = i; _portableServer.BuiltInClient.Get(_serverEndPoint.ToHttpUrl(requests[i]), TimeSpan.FromMilliseconds(10000), response => { successes[i1] = response.HttpStatusCode == (int)HttpStatusCode.NotFound; signals[i1].Set(); }, exception => { successes[i1] = false; errors[i1] = exception.Message; signals[i1].Set(); }); } foreach (var signal in signals) { signal.WaitOne(); } Assert.IsTrue(successes.All(x => x), string.Join(";", errors.Where(e => !string.IsNullOrEmpty(e)))); }
/* * Called when Include Synonyms is checked. * Matches the contents of a file to the * search terms and synonyms. Returns contains if all the * terms or their synonyms are matched. * @param string[] aFile, List<HashSet<string>> newSearch * @return Boolean contains */ static public Boolean FileMatchTermDb(string[] aFile, List <HashSet <string> > newSearch) { Boolean contains = false; //Boolean variable for return value bool[] containsTerms = new bool[newSearch.Count]; //Boolean array set to length of passed in newSearch. for (int i = 0; i < newSearch.Count; i++) //iterates over newSearch { foreach (string aWord in aFile) //fires if aWord contains term currently being iterated. { if (newSearch[i].Contains(aWord)) //fires if aWord contains term currently being iterated. { containsTerms[i] = true; //sets Boolean for that term to true } } } if (containsTerms.All(x => x)) //fires if file contains a search term or its' synonym. { contains = true; //sets return variable to true } return(contains); //returns Boolean. }
public PlayerState Play(int x, int y, State state) { // Make the move BoardState[x, y] = state; MoveCount++; // Assigning (self OR check) so whenever one of the // items is set to true it won't change back to false var fails = new bool[4]; for (var i = 0; i < BoardSize; i++) { // Check current row fails[0] = fails[0] || BoardState[x, i] != state; // Check current column fails[1] = fails[1] || BoardState[i, y] != state; // Move is in diagonal, check current diagonal fails[2] = fails[2] || x != y || BoardState[i, i] != state; // Check current anti diagonal fails[3] = fails[3] || BoardState[i, (BoardSize - 1) - i] != state; // All checks failed, so no winning combination if (fails.All(f => f)) { break; } if (i == BoardSize - 1) { return(PlayerState.Win); } } return(MoveCount == BoardSize * BoardSize ? PlayerState.Draw : PlayerState.Neutral); }
public bool IsConnectedGraph() { if (graph.Count <= 0) { return(false); } int vertex = 0; int startVertex = 0; //int vertexConnected = 0; Queue <int> connections = new Queue <int>(); bool[] isNewVertex = new bool[graph.Count]; for (int i = 0; i < isNewVertex.Length; i++) { isNewVertex[i] = true; } connections.Enqueue(startVertex); //vertexConnected++; while (connections.Count > 0) { vertex = connections.Dequeue(); //vertexConnected++; foreach (int connectedVertex in graph[vertex]) { if (!isNewVertex[connectedVertex]) { continue; } connections.Enqueue(connectedVertex); isNewVertex[connectedVertex] = false; } } if (!isNewVertex.All(isNew => isNew == false)) { return(false); } return(true); }
public bool isSymmetric(Tile t) { int i = 0; bool[] symmetric = new bool[4] { false, false, false, false }; foreach (Path p in paths) { foreach (Path pCheck in t.paths) { if (p.isEqual(pCheck)) { symmetric[i] = true; break; } } i++; } return(symmetric.All(x => x)); }
// Complete the hackerrankInString function below. static string hackerrankInString(string s) { var hrs = "hackerrank"; var allChars = new bool[hrs.Length]; var hrc = 0; var asc = 0; while (hrc < hrs.Length && asc < s.Length) { if (hrs[hrc] == s[asc]) { allChars[hrc++] = true; asc++; } else { asc++; } } return(allChars.All(x => x == true) ? "YES" : "NO"); }
private bool isPandigital(int n) { int i; string s = Convert.ToString(n); bool[] hasOnlyOne = new bool[s.Length + 1]; hasOnlyOne[0] = true; // no zeroes allowed. foreach (char ch in s) { i = (int)ch - (int)'0'; if (i > s.Length) { return(false); } if (hasOnlyOne[i]) { return(false); // already got one... } hasOnlyOne[i] = true; } return(hasOnlyOne.All(x => x == true)); }
private static int?LastNumber(int n) { if (n == 0) { return(null); } var seenDigits = new bool[10]; int i = 0; while (!seenDigits.All(d => d)) { i++; var m = i * n; while (m > 0) { seenDigits[m % 10] = true; m /= 10; } } return(i * n); }
/* * Static as it has no class variables. * A ststic class to handle searching the contents of * files and matching them to term or term and synonym. */ /* * Called when Include Synonyms is unchecked. * Matches the contents of a file to the * search terms. Returns contains if all the * terms are matched. * @param string[] aFile, string[] searchTerms * @return Boolean contains */ static public Boolean FileMatchTerm(string[] aFile, string[] searchTerms) { bool[] containsTerms = new bool[searchTerms.Length]; //Boolean array set to length of passed in searchTerms. Boolean contains = false; //Boolean variable for return value. for (int i = 0; i < searchTerms.Length; i++) //iterates over searchTerms { foreach (string aWord in aFile) //iterates over passed in aFile { if (aWord == searchTerms[i].ToString()) //fires if aWord contains search term currently being iterated. { containsTerms[i] = true; //sets Boolean for that term to true. } } } if (containsTerms.All(x => x)) //fires if file contains all search terms. { contains = true; //sets return variable to true } return(contains);//returns Boolean. }
List <GameObject> Randomize(List <GameObject> List) { Debug.Log("Starting Randomization"); List <GameObject> RandomList = new List <GameObject>(); bool[] Switch = new bool[List.Count]; bool Complete = false; int count = 0; Debug.Log(List.Count + " instance objects"); while (!Complete) { int Rand = Random.Range(0, ObjCount); Debug.Log("Trying index " + Rand); if (!Switch[Rand]) { Debug.Log("Placing in new List"); RandomList.Add(List[Rand]); Switch[Rand] = true; } else { Debug.Log("Already in List"); } Complete = Switch.All(x => x); count++; if (count >= 1000) { break; } } return(RandomList); }
public override IEnumerator <bool> EvaluateInput() { IEnumerator <bool>[] inputEvaluation = actionFragments.Select(af => af.EvaluateInput()).ToArray(); bool[] results = new bool[inputEvaluation.Length]; bool[] hasResults = new bool[inputEvaluation.Length]; evaluate: for (int i = 0; i < inputEvaluation.Length; i++) { hasResults[i] = inputEvaluation[i].MoveNext(); if (hasResults[i]) { results[i] = inputEvaluation[i].Current; } } if (hasResults.All(h => !h) && !AnyOfThem) { yield return(results.Aggregate(false, (a, b) => a & b)); } else if (hasResults.Any(h => !h) && results.Any(h => h) && AnyOfThem) { yield return(true); } else if (hasResults.All(h => !h) && results.All(h => !h)) { yield return(false); yield break; } else { yield return(false); goto evaluate; } }
static bool HasAllCodes(string s, int k) { if (k > s.Length) { return(false); } int num = 0; for (int i = 0; i < k; i++) { num = num * 2 + 1; } var check = new bool[num + 1]; var str = s.Substring(0, k); int tempNum = 0; foreach (var c in str) { tempNum = tempNum * 2 + (c - '0'); } if (tempNum <= num) { check[tempNum] = true; } var pow = (int)Math.Pow(2, k - 1); for (int i = 1; i <= s.Length - k; i++) { tempNum -= (s[i - 1] - '0') * pow; tempNum = tempNum * 2 + (s[i + k - 1] - '0'); if (tempNum <= num) { check[tempNum] = true; } } return(check.All(x => x)); }
protected override void ExecuteActualQuery() { var results = new bool[ShardDatabaseCommands.Count]; while (true) { var currentCopy = results; results = shardStrategy.ShardAccessStrategy.Apply(ShardDatabaseCommands, (dbCmd, i) => { if (currentCopy[i]) // if we already got a good result here, do nothing { return(true); } var queryOp = shardQueryOperations[i]; using (queryOp.EnterQueryContext()) { queryOp.LogQuery(); var result = dbCmd.Query(indexName, queryOp.IndexQuery, includes.ToArray()); return(queryOp.IsAcceptable(result)); } }); if (results.All(acceptable => acceptable)) { break; } Thread.Sleep(100); } AssertNoDuplicateIdsInResults(); var mergedQueryResult = shardStrategy.MergeQueryResults(IndexQuery, shardQueryOperations.Select(x => x.CurrentQueryResults).ToList()); shardQueryOperations[0].ForceResult(mergedQueryResult); queryOperation = shardQueryOperations[0]; }
public void InvokeMultipleExceptionTest() { var actionInvoked = new bool[3]; Action @delegate = null; void Action1() { actionInvoked[0] = true; } void Action2() { actionInvoked[1] = true; throw new CustomException(); } void Action3() { actionInvoked[2] = true; throw new CustomException2(); } @delegate += Action1; @delegate += Action2; @delegate += Action3; var exception = Assert.ThrowsException <AggregateException>(() => { AI4EUtilsDelegateExtensions.InvokeAll(@delegate, d => d()); }); Assert.IsTrue(actionInvoked.All()); Assert.AreEqual(2, exception.InnerExceptions.Count()); Assert.IsTrue(exception.InnerExceptions.Any(p => p is CustomException)); Assert.IsTrue(exception.InnerExceptions.Any(p => p is CustomException2)); }
//Function that tests whether a side is correct bool testRightSide(string[][] bodyWords) { bool[] rowCorrect = new bool[3]; body_tile_behavior focusTile; // Loop for each row for (int i = 0; i < 3; i++) { // Loop for each column for (int j = 0; j < bodyWords[i].Length; j++) { focusTile = bodyTile[j, i, 1].GetComponent <body_tile_behavior>(); // If selected and correct, set that row to correct if (focusTile.isSelected && (germanicWord[syllableCount] == bodyWords[i][j])) { rowCorrect[i] = true; } // If selected and incorrect, set that row to incorrect and leave the loop else if (focusTile.isSelected && (germanicWord[syllableCount] != bodyWords[i][j])) { rowCorrect[i] = false; return(false); } } } if (rowCorrect.All(finished => finished)) { finishedSyllables[1][syllableCount] = true; solved = true; return(true); } else { return(false); } }
public bool HasShaders(params SerializedProperty[] shaders) { if (serializedGraphicsSettings == null) { GraphicsSettings graphicsSettings = AssetDatabase.LoadAssetAtPath <GraphicsSettings>("ProjectSettings/GraphicsSettings.asset"); serializedGraphicsSettings = new SerializedObject(graphicsSettings); } SerializedProperty arrayProp = serializedGraphicsSettings.FindProperty("m_AlwaysIncludedShaders"); bool[] hasShaders = new bool[shaders.Length]; for (int i = 0; i < arrayProp.arraySize; ++i) { SerializedProperty arrayElem = arrayProp.GetArrayElementAtIndex(i); for (int k = 0; k < shaders.Length; k++) { if (shaders[k].objectReferenceValue == arrayElem.objectReferenceValue) { hasShaders[k] = true; } } } return(hasShaders.All(x => x)); }