internal static _Explode Explode() { if (_ExplodeFunc == null) { _ExplodeFunc = (_Explode)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnProximityMine_explode"), typeof(_Explode)); } return(_ExplodeFunc); }
internal static _Explode Explode() { if (_ExplodeFunc == null) { _ExplodeFunc = (_Explode)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnProximityMine_explode"), typeof(_Explode)); } return(_ExplodeFunc); }