Beispiel #1
0
            internal static _Explode Explode()
            {
                if (_ExplodeFunc == null)
                {
                    _ExplodeFunc =
                        (_Explode)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnProximityMine_explode"), typeof(_Explode));
                }

                return(_ExplodeFunc);
            }
Beispiel #2
0
            internal static _Explode Explode()
            {
                if (_ExplodeFunc == null)
                {
                    _ExplodeFunc =
                        (_Explode)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnProximityMine_explode"), typeof(_Explode));
                }

                return(_ExplodeFunc);
            }