Beispiel #1
0
    void UpdateWithEntryData(ZeldaSerializer.EntryData data)
    {
        PlayerName       = data.name;
        PlayerDeathCount = data.deathCount;

        SetText(nameSprite, data.name);
        SetText(deathCountSprite, data.deathCount.ToString());
        SetArmorLevel(data.armorLevel);
        SetSwordLevel(data.swordLevel);
        SetHearts(data.numHalfHearts, data.numHeartContainers);
    }
Beispiel #2
0
 public void InitWithEntryData(ZeldaSerializer.EntryData data)
 {
     if (data == null)
     {
         ClearToDefaultValues();
     }
     else
     {
         UpdateWithEntryData(data);
     }
 }