public void Start()
 {
     ProTrailDistort.Init();
     ProTrailShort.Init();
     ProTraillong.Init();
     SimpleTrail.Init();
 }
        void DoTheMethod()
        {
            var go = Fsm.GetOwnerDefaultTarget(gameObject);

            if (go == null)
            {
                return;
            }

            theScript.Init();
        }