Beispiel #1
0
    void OnTriggerEnter(Collider other)
    {
        if (other.tag == "Femella")
        {
            Destroy(other.gameObject);
            if (turbo)
            {
                nFemelles += 10;
                xml.sumaMonedas(10);
            }
            else
            {
                nFemelles += valorFemella;
                xml.sumaMonedas(valorFemella);
            }
            Vector3 Position = new Vector3(0, 4, 1);
            Position = Position + GetComponent <Rigidbody> ().position;
            Destroy(Instantiate(feedbackfemelles[nivellValorFemella], Position, feedbackfemelles[nivellValorFemella].GetComponent <Transform>().rotation), 0.5f);
            monedas.text = "" + nFemelles;
            audioFemella.GetComponent <AudioSource>().Play();
        }


        if (other.tag == "Botiquin")
        {
            Destroy(other.gameObject);
            vida = vida + valorBotiquin;
            Destroy(Instantiate(feedbackVida, other.transform.position, feedbackFuel.transform.rotation), 4);
            barravida.curaVida(valorBotiquin);
            audioBonus.GetComponent <AudioSource>().Play();
        }


        if (other.tag == "Fuel")
        {
            Vector3 offset = new Vector3(0.05f, 0.6f, 0.5f);
            Destroy(other.gameObject);
            Destroy(Instantiate(feedbackFuel, other.transform.position, feedbackFuel.transform.rotation), 4);
            fuel = fuel + valorFuel;
            fuel = barrafuel.GetComponent <BarraFuel>().sumaFuel(valorFuel);
            audioBonus.GetComponent <AudioSource>().Play();
        }


        if (other.tag == "Turbo" && !turbo)
        {
            Destroy(other.gameObject);
            Time.timeScale = 5;
            scale          = 5;
            inmortal       = true;
            turbo          = true;
            barreraInmortal.SetActive(true);
            barreraInmortal.GetComponent <twinker>().stopTwinkle();
            flareTurbo.SetActive(true);
            camera.GetComponent <MotionBlur>().enabled = true;
            speed = (1.5f + (float)xml.getNivell("Velocitat") * 1.5f) / 5;
            Invoke("defaultVelocity", 4 * 5);
        }

        if (other.tag == "Enemic" && !inmortal)
        {
            Vector3 Position = new Vector3(-0.5f, 4, 0.8f);
            Position = Position + GetComponent <Rigidbody>().position;
            Quaternion Rotation = Quaternion.identity;
            Destroy(Instantiate(feedbackEnemic, Position, Rotation), 0.5f);
            if (other.name == "CucVerd(Clone)" || other.name == "CucLila(Clone)")
            {
                enverinat = true;
                Invoke("curaEnverinament", 10);
            }
            var obj = this.transform.parent;
            obj.GetComponent <Animation>().CrossFade("fbkenem");
            int malTot = other.gameObject.GetComponent <enemic>().mal - resistencia;
            if (malTot < 0)
            {
                malTot = 0;
            }
            if (nivellFinal)
            {
                malTot = 200;
            }
            vida = barravida.treuVida(malTot);
            other.gameObject.GetComponent <enemic>().mal = 0;
            comprovaVida();
            audioOuch.GetComponent <AudioSource>().Play();
        }
    }